Red Light, Green Light
Build the rules. Let the crowd play.
Build the shot.
Understand the craft.
Create the game from scratch using Houdini’s crowd system. Control the timer, movement and freezing, randomly select rule-breaking agents, simulate eliminations, and determine the winners. Build reusable path-changing logic so agents avoid fallen participants.
What you’ll explore
- Create agents, animation clips, and states
- Simulate game rules with the crowd solver
- Control movement, eliminations, and winners
- Build dynamic paths around obstacles
Inside the course
Topic overview
01 Crowd foundations+
Create agents, clips, and states.
02 Game logic+
Build the timer, red/green states, and rule-breaking behavior.
03 Eliminations & winners+
Complete the game simulation.
04 Dynamic avoidance+
Redirect crowds around fallen agents.
Before you begin
Basic knowledge of Houdini and VEX.
A few things to know
Where do I buy and access the course?
Buy securely on Gumroad. The course product page provides purchase and delivery details.
Are project files included?
Full course HIP project file
What are the refund terms?
Review the current terms on the Gumroad product page before purchasing.
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