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Crowds & VEX / HOUDINI MASTERCLASS

Red Light, Green Light

Build the rules. Let the crowd play.

FX / VEXELFX
SOFTWARE Houdini FORMAT Project-based trainingDELIVERY Via Gumroad
THE FINAL FRAME
THE PROJECT

Build the shot.
Understand the craft.

Create the game from scratch using Houdini’s crowd system. Control the timer, movement and freezing, randomly select rule-breaking agents, simulate eliminations, and determine the winners. Build reusable path-changing logic so agents avoid fallen participants.

What you’ll explore

  • Create agents, animation clips, and states
  • Simulate game rules with the crowd solver
  • Control movement, eliminations, and winners
  • Build dynamic paths around obstacles

Inside the course

Topic overview

01 Crowd foundations+

Create agents, clips, and states.

02 Game logic+

Build the timer, red/green states, and rule-breaking behavior.

03 Eliminations & winners+

Complete the game simulation.

04 Dynamic avoidance+

Redirect crowds around fallen agents.

Before you begin

Basic knowledge of Houdini and VEX.

A few things to know

Where do I buy and access the course?

Buy securely on Gumroad. The course product page provides purchase and delivery details.

Are project files included?

Full course HIP project file

What are the refund terms?

Review the current terms on the Gumroad product page before purchasing.

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Red Light, Green LightBuy on Gumroad ↗